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Monthly Archives: November 2010

It is done!

We have now indeed penalized all idle Race for the Money accounts. Some people lost upwards of $6 (amounting to the sum total credits for weeks 1, 2, and 3), but that’s what happens when you snooze. And if by some chance we mistakenly removed money from someone who has been playing a lot, let us know and we’ll credit it back.

The flip side of that dark cloud is that active accounts are worth much more, relatively speaking. Roughly 50% more, based on the total economic value of the system! I don’t know where else you might have gone shopping today or what else you might have bought, but I doubt you got a better deal than that!

You’re welcome.

As promised in our last post, the release of iOS 4.2 means we’re about to ding the accounts of idle users.

But we’re not monsters. We gave you fair notice, and we’ll give you a little more.

Since the Thanksgiving holiday is just around the corner, we’ll give you a chance to get fat on turkey and show Race for the Money to the family. But if you haven’t done anything by the time you get back from shopping the next day, your account will show it!

Good news, everyone!

For whatever reason (wink, wink), some people have not been playing Race for the Money nearly as much as we would expect from a paying customer. This means that we have, in previous weeks, credited large sums of money to accounts that haven’t been used.

Given that we have plans to put a very interesting twist on Race for the Money corresponding with the upcoming release of iOS 4.2, it would be wise to take that idle money back out of this system.

So here is your fair warning: You have until whatever the release date of iOS 4.2 is to simply play a game. If you don’t, your account balance will be reduced to $1. If you have won or lost in the past, you’re safe. Heck, you’re even safe if you’ve played since we started giving a $.10 daily credit! But if you haven’t played in a while, you’re in trouble.

So get to playing, and get to winning! Or losing! Whatever the case, you’ll be a lot better off once you see what we have in store for iOS 4.2! And if you win, you’ll be that much more prepared, so do try to keep your balance high.